|
Post by mcmurraymaniac on Sept 7, 2011 15:59:02 GMT -7
This will be a 3 game tournament at 2000 points that costs $15 if you sign up in advance and $20 if you just show up.
The entrance fees, -$100 for rental fees, will go to the winner.
Here is how it will run:
Open: 9:00 First Game: 10:00-12:00 Lunch Beak Second Game: 1:00-3:00 Third Game: 3:15-5:15 Everything cleaned up and closed by 6:00
To sign up all I need is for you to post here. and say you're coming (and give me your real name)
|
|
|
Post by mcmurraymaniac on Sept 7, 2011 16:03:58 GMT -7
Here is the first mission:
Game 1: It’s a Small World After All
You have been commanded to invade and capture Titanus IX, however as impressive as that sounds it isn’t what it seems to be. Titanus IX, to be fair, is very tactically important; however it’s actually just a small moon… a VERY small moon… In fact your landing vessels had trouble even landing on it. It all seems a complete waste, but it all comes into perspective when you take into account that the core of the planet is made out of pure titanium. Also try and win quickly, your additional mass is changing the moon’s orbit…
Roll off for sides. The player that won places the first unit anywhere within 12 inches of their long board edge, and then alternate back and forth. Infiltrators are then deployed (roll off if needed). Roll off for first turn. This small, cylinder shaped, planet means that your units may leave one short board edge and enter from the opposite short board edge as if there was actually no break in the board, however units must be entirely on one side or the other, and LOS isn’t continuous, just to simplify game play. As the game goes on the moon’s additional weight means it is going further and further out of orbit, and this change of orbit makes the moon collides with the other small moons. Starting on game turn 2 place the 5 inch template in the center of the table and roll 6D6 and a scatter dice (reroll if it’s a hit). Models touched by the temple suffer a str 10 AP 1 hit. 1 template will fall on turn 2, 2 on turn 3, 3 on turn 4, 4 on turn 5, and 5 on turn 6. The game lasts 6 turns.
Objectives: -Have a unit go around the world (go from one short board edge to the other). -Destroy the first enemy unit that crosses into no-mans-land. -End the game with a scoring unit in your own deployment zone. -End the game with a scoring unit in your opponent’s deployment zone. -Have a HQ alive on their player turn 6, and do nothing with that model on their player turn 6 so it can radio for the army to be picked up ASAP!
|
|
|
Post by sanguinius (Jonah) on Sept 7, 2011 18:15:22 GMT -7
me inz (jonah)
|
|
plr
Junior Member
Posts: 60
|
Post by plr on Sept 7, 2011 22:39:29 GMT -7
I'm in, be a good chance to practice with my Onslaught list...
|
|
|
Post by mcmurraymaniac on Sept 13, 2011 8:02:48 GMT -7
David and myself are in, so if nothing else we can have a nice little round robin.
|
|
|
Post by mcmurraymaniac on Sept 21, 2011 9:15:42 GMT -7
Looks like Russel is coming too.
|
|
|
Post by Denomic on Sept 21, 2011 9:37:21 GMT -7
Hey Brian... I'm planning on coming.. but cannot commit to it as I fly back into the Country the night/morning of...
|
|
|
Post by mcmurraymaniac on Sept 21, 2011 10:18:12 GMT -7
Yikes!
Well hopefully you can make it (and get sleep on the plane).
|
|
|
Post by Denomic on Oct 8, 2011 22:18:19 GMT -7
My friend (Seamus) and I will be down for the tournament =)
|
|
|
Post by mcmurraymaniac on Oct 9, 2011 7:20:18 GMT -7
Great
|
|